what would it be like?
my ideas:
1. 2D pixel graphics
2. side-scrolling fighting (see: double dragon)
3. with RPG and food elements (see: river city ransom)
4. with a dating sim included (see: japanese dating sim games)
5. the dating sim parts would have hilarious dialogue trees (see: monkey island)
6. it would also involve "rhythm game" mechanics (see: parappa the rapper, space channel 5, etc)
7. it would be kind of like Alex Kidd or something, you'd run around and fight dudes and go into subspace doors to play minigames! ha ha ha!
Note: there isn't going to be a Scott Pilgrim videogame, so don't worry.
Note 2: i was just playing Ninja Gaiden on the xbox, and i think it sucked. I quit after I died the first time, on level 2. I've been having more fun with Sega GT 2002. i like games where you don't have to die. i read this gaming flow stuff yesterday (courtesy Penny Arcade) and it was very interesting. too bad almost no designers actually think about these conceptual things because they're too busy designing scantily-clad sweet kid-sister tomboy vixen badass warrior whores.
my ideas:
1. 2D pixel graphics
2. side-scrolling fighting (see: double dragon)
3. with RPG and food elements (see: river city ransom)
4. with a dating sim included (see: japanese dating sim games)
5. the dating sim parts would have hilarious dialogue trees (see: monkey island)
6. it would also involve "rhythm game" mechanics (see: parappa the rapper, space channel 5, etc)
7. it would be kind of like Alex Kidd or something, you'd run around and fight dudes and go into subspace doors to play minigames! ha ha ha!
Note: there isn't going to be a Scott Pilgrim videogame, so don't worry.
Note 2: i was just playing Ninja Gaiden on the xbox, and i think it sucked. I quit after I died the first time, on level 2. I've been having more fun with Sega GT 2002. i like games where you don't have to die. i read this gaming flow stuff yesterday (courtesy Penny Arcade) and it was very interesting. too bad almost no designers actually think about these conceptual things because they're too busy designing scantily-clad sweet kid-sister tomboy vixen badass warrior whores.


Comments
Kind of an aside to this, but I just found out that Okami has already been released in N. America?!? Aside from Shadow of the Colossus, this was that other crazy/pretty game that I was most looking forward to for the PS2's final gasp. The graphics look absolutely ridiculous.
I'm glad Flow is getting more mainstream attention. It's a fantastic concept that works better than it really has any right to.
...I think it'd be fun to project it on the side of a building and control it via a laser pen. That'd be fun.
We're about ten days away from someone posting a Ramona/Kim/Knives dating sim flash game on newgrounds.
It would also have to be on the Wii (or DS). And it would need a Guitar Heroes controller for the rocking-out mini-games.
Actually, what about the movie? Is there a chance for a videogame tie-in? (Look into it... more money and royalties for you!) And then there could be a said soundtrack of music from the game, and you could executive produce it and also gain a share of the profits.
Also, good call on designers not thinking about conceptual things and games where you don't die.
Scott Pilgrim is totally on my top ten list of "Licenses I'd recommend to my clients if they ever asked me what game they should make next (but they won't)". I'd love to get to draw and animate 2D sprites of the cast beating each other up and rocking out.
Regarding the food elements, avoiding meat and dairy would have to give you super powers! I played through MGS3 living entirely off of fruits and mushrooms, and all Snake did was complain about being hungry. Major disapointment.
Oh also it should have vegan cooking bit's like Cooking Mama for the DS.
I don't think I'm crazy in making this assumption.
Maybe you should talk to Telltale Games. Scott Pilgrim would fit right in with Bone and Sam & Max... wouldn't he?
I'd say nothing higher than Super Nintendo-style graphics, either. I don't get these newfangled videogames with all their flashy polygons and 3-D environments and seventy-three button controllers.
1. take her to a movie
2. take her to dinner
3. put it in
Anyways, those points are all things that would make a slick Scott Pilgrim game. I've been playing River City Ransom and Mighty Final Fight a lot lately, plus Alex Kidd in Miracle World is one of my all time favs.
*sigh*
Mine would be that faceplant sound effect Link has from The Legend of Zelda.
If anyone has an NDS, the new Starfox game is cool, as is the English language version of CookMama which is also newly released. And that's *PEANUT'S PICKS*!