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how to comicker

  • Jul. 14th, 2006 at 4:01 PM
kitties
Someone asked me for some general pointers on making comics, so I'm posting them here too in case anyone needs tips. It's easy to get hung up on "the basics" when you're trying to get started. I know I spent seemingly years worrying about what kind of paper to use, what kind of brushes Jeff Smith would want me to use, how much biographical information to write down for each character, etc. So here's my basic advice (for this guy's general questions about planning, page sizes, inking, and scanning).
1. Planning and note-taking varies from project to project. When you're starting out, the most important thing is to start drawing the comic and do as many pages as you possibly can. You will need to do a few hundred really bad pages before you can start getting to the good stuff (unless you're a genius). Don't get hung up on planning and story-bibles and stuff until you know for a fact that you can go ahead and draw a comic in the first place. You could spend years doing character designs and writing backstory, but it doesn't amount to anything if you never actually tell the story.

2. I draw my pages 7x11, because that way they fit in the scanner without me having to scan in pieces and stick them together in photoshop. It makes everything faster and easier. I buy 11x14 paper and cut it in half. A lot of people draw bigger. At this size, I'm reducing to about 70% to print, which is okay for me.

3. I ink with a brush and ink. I think if you're going to be serious about comics you should get some ink and some brushes or pen nibs and seriously learn how to draw with them. It takes some practice and dedication, both of which are important if you want to draw comics. (I can't draw with a nib because I've never taken the time to learn.) The kind of brush I use is a Winsor & Newton "Series 7", size 2. The ink I use is Koh-i-noor brand. I also use various markers for small details (not Microns though, I can't stand them).

4. You have to scan black and white artwork at at least 600 dpi (some say 1200 dpi). Scan it in greyscale, then adjust the levels (ctrl-L in photoshop) so the blacks are black and whites are white (some scanners do this automatically, but I wouldn't trust them). Keep the art at 600 dpi always. Save the file as a PSD if you're using layers. The final file should be converted to bitmap and saved as a tif (and make sure you save the final files separately from the working files). If you're using greyscales, they can only print at 300 dpi generally - so, basically, don't use greyscales unless you want your lineart to be fuzzy. (There's more to it than that, but I'm being brief.)

I also forgot to mention that thumbnails are one of the most important things in my process. My thumbnails are usually identical to the final pages. There's a weird kind of alchemy to creating thumbnails (it involves sitting and staring into space for a long time) - I think it's where a good chunk of the real work of comics gets done. You can see some of my thumbnails here.

PS. The guy's e-mail bounced, so i hope he comes here. :(

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Comments

[info]exiter wrote:
Jul. 14th, 2006 07:17 pm (UTC)
Yes. I've talked to other artists and all pretty much agree that the real bulk of comic work is just planning and composing.

[info]coyotecoyote wrote:
Jul. 14th, 2006 07:20 pm (UTC)
If you just scan your lineart in "black and white" instead of greyscale in the first place, you can skip a step or two there!
[info]destroyerzooey wrote:
Jul. 14th, 2006 07:31 pm (UTC)
it's not the same!!!!!!!
(no subject) - [info]coyotecoyote - Jul. 14th, 2006 07:33 pm (UTC) Expand
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(no subject) - [info]hopelarson - Jul. 14th, 2006 08:00 pm (UTC) Expand
[info]hopelarson wrote:
Jul. 14th, 2006 07:33 pm (UTC)
But then you won't have as much control over the output!

But levels are for losers, anyway. ;D
[info]abrassea wrote:
Jul. 14th, 2006 08:32 pm (UTC)
yeah, i scan black and white at 1200 dpi, then converty to greyscale and drop it to 600 dpi.
(no subject) - [info]coyotecoyote - Jul. 14th, 2006 11:08 pm (UTC) Expand
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[info]amegoddess wrote:
Jul. 15th, 2006 04:27 am (UTC)
It'll thicken or thin your lines depending on the scanner you have. You can mess with the threshold option on the scanner until the outcome of the scans in a side by side comparison look good enough to the Photoshop version but I just use the Threshold option in Photoshop instead. That way I don't have to level or convert back and forth from Greyscale to Bitmap in Photoshop but I still get a nice up close preview of the lines and how at different levels adjusts them thicker and thinner. Alas scanners never seem to have a close up preview for any of their adjustment options so I generally don't bother with it.

For larger sized pages the thicken or thinning of lines in a scan is not such a problem but if you work at a small size it becames more of a concern for the final printed outcome. However, whatever works is the way to go. =]

-Diana
[info]jogs6000 wrote:
Jul. 14th, 2006 07:20 pm (UTC)
thanks! I love hearing the process people take to make comics...tip 1 is something I usually avoid when I'm startin a comic, but its obviously the most obvious thing to do!
[info]heroprotagonist wrote:
Jul. 14th, 2006 07:21 pm (UTC)
7x11 for page size? really? I was marvelling over some of your originals at MOCCA and I thought they were bigger than that. Although, maybe just seeing them even at 30% bigger than I was used to made them seem bigger than they actually are? I don't know, I'm crazy.
[info]iamheavenrender wrote:
Jul. 14th, 2006 07:28 pm (UTC)
Yeh, I've always found the sticky parts are figuring out what to draw. The actual drawing part is usually a joy.

And yeh, you have to draw a lot of crap pages before the real instinct for composition and transition wakes up.

It's nice to know that not everyone is enslaved to the 10 x 15 thing though. I heard Gene Ha did 'Top 10' at about the 7 x 11 size.
Which really makes me wonder how the hell Zander Cannon managed to ink that without going blind or barking. I think he probably needed to use a laser or something...
(no subject) - [info]destroyerzooey - Jul. 14th, 2006 07:32 pm (UTC) Expand
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[info]argentsoma wrote:
Jul. 14th, 2006 07:31 pm (UTC)
Rad! Thanks for posting the thumbnails & the tips. Especially with the scanning DPI... I had to learn that the hard way last year :(
[info]goraina wrote:
Jul. 14th, 2006 07:32 pm (UTC)
heheh...i just wrote up a nearly identical thing for my sunday panel at comic-con next weekend. i shoulda just waited and cut & pasted yours. :)

[info]ameinias wrote:
Jul. 14th, 2006 07:38 pm (UTC)
thanks for this!

how big are your thumbnails by the way? When I do it, I usually start with thumbnails maybe three inches high so I can map everything out before I forget, and then go back and redraw them at about 8 x 5. but then if i get distracted by a project for a few weeks in between those two stages I have no idea what I was drawing about and have to start over.

and just wondering: do you write out a script and then go back and thumbnail it, or do both at the same time?
(no subject) - [info]destroyerzooey - Jul. 14th, 2006 07:42 pm (UTC) Expand
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[info]monstro wrote:
Jul. 14th, 2006 09:18 pm (UTC)
Man, this is seriously helpful. Thanks!
(no subject) - [info]mmsophia - Jul. 14th, 2006 09:32 pm (UTC) Expand
[info]larsony wrote:
Jul. 14th, 2006 11:31 pm (UTC)
I'm stealing your paper method.

Do you draw in guidelines for the active area (or whatever the term is for the stuff you don't want to bleed) or do you just eyeball it?
(no subject) - [info]destroyerzooey - Jul. 15th, 2006 02:27 am (UTC) Expand
[info]reddeadrazi wrote:
Jul. 15th, 2006 12:04 am (UTC)
A good hint for people is that when you're resizing an image (colour at least, I don't know black and white) do it no more than 10% at a time, increasing or reducing. This has the program cut out less significant chunks of the file.
[info]flamingwingnut wrote:
Jul. 15th, 2006 01:57 am (UTC)
Just a quick question aout the paper:
Do you use just normal photocopy type paper? or a more artsy type paper for that?
(no subject) - [info]destroyerzooey - Jul. 15th, 2006 02:28 am (UTC) Expand
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[info]sloan_man wrote:
Jul. 15th, 2006 03:48 am (UTC)
Am I "This guy"? cause if so, it irritates me that Bell is bouncing my e-mail. Anyway, glad it got through to you if this is the case. And glad to see that so many people find it as helpful as I do! :)
(no subject) - [info]destroyerzooey - Jul. 15th, 2006 03:52 am (UTC) Expand
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[info]amegoddess wrote:
Jul. 15th, 2006 04:34 am (UTC)
You might try out the Threshold option in Photoshop. It will level and bitmap your image in one step while keeping it in the original mode. Also you can get really close and look at the lines as you adjust them. I like to click the preview on and off to see what's going on. =]

It's under Image--> Adjust--> Threshold if you want to look at it. I never even knew it was there until I saw this one tutorial about coloring images. I really like it for my own comic work.

-Diana
(no subject) - [info]edouard_stevew - Jul. 15th, 2006 10:01 am (UTC) Expand
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[info]blackdocs wrote:
Jul. 15th, 2006 05:38 am (UTC)
Great post. I have been drawing my own comic on 11x14 bristol and after 22 pages I am drained. I may just adopt your method of cutting the sheet in half to see if it makes me more efficient.
[info]edouard_stevew wrote:
Jul. 15th, 2006 09:53 am (UTC)
Thanks bunches for the advice. It will really help.
[info]montadrew wrote:
Jul. 16th, 2006 12:14 am (UTC)
holy hell there's a lot of comments here. prolly cuz aspiring young comickers (like me) love learning how their favourite artists are doing it(also like me). and yeah i definitely stealing your paper sizing. i just finished a minicomic for an indie-media fair here in london, and it took me forever, cuz i had so much space to fill up. plus this way it saves cash cuz your doubling the amount of sheets you have ;)
[info]thechrishaley wrote:
Jul. 17th, 2006 03:12 am (UTC)
Why do you hate Microns?
Also, if you don't mind me asking, what do you use to correct any inking mistakes? I'd assume you don't just use regular liquid paper, right?
(no subject) - [info]destroyerzooey - Jul. 17th, 2006 01:39 pm (UTC) Expand
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[info]foolykonno3 wrote:
Jul. 17th, 2006 04:36 am (UTC)
Scripts?
Do you write the scripts before thumbnailing? Here is some thumbnails I did, but I wrote the script on (just working from my head).

http://www.mamorumanga.com/newcomics/codenamesupacopa%201%20-%204%20darkened.jpg

http://www.mamorumanga.com/newcomics/codenamesupacopa%205%20-%208%20darkened.jpg
[info]ohmyfirsttime wrote:
Jul. 17th, 2006 03:45 pm (UTC)
paper!
what kind of paper do you use?
[info]grayyy wrote:
Dec. 28th, 2006 02:40 pm (UTC)
thanks a lot for writing this, dude